A Hacking Story
A Hacking Story is a short (5 - 10 minutes) narrative-driven puzzle game that lets you discover its story by hacking into different places.
It was developed as an assignment for a Unity course by Ben Tristem, Rick Davidson, and the GameDev.tv Team. Visual assets and some initial code were taken from the course materials.
Background music by Playonloop and sound effects by Kenney Assets.
Source code available here:
https://github.com/jabuchae/unitycourselvl1/tree/master/2_Terminal_Hacker
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A Hacking Story (Mac).zip 21 MB
A Hacking Story (PC).zip 22 MB
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